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¿CUALES SON LOS

POZOS DE ALQUITRÁN DE LA BREA

We aim to provide rigorous reconstructions of ancient life in order to visualize a lost world.

Animals are illustrated from the bones-up: Using what we know about the musculature and external tissues of living related species, we can inform the artistic and anatomical decisions of their extinct counterparts.

Below is a brief summary of the workflow that goes into creating an extinct animal, starting from the skeleton, to the concept art, and finally the 3D model.

1

Reconstructing an extinct animal always begins with the skeleton, as it provides the basis for anatomy and proportions.

2

Concept art is made to determine the animal's outer appearance. The concept art may also be used as a reference while sculpting.

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Mounted skeleton @ La Brea Tar Pits and Museum

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Concept artwork by @Camthecowboyman

3

After the 3D-scanned fossil elements are properly positioned, the animal is sculpted with careful attention to musculature & other soft tissues.

4

When the sculpture is completed, a retopologized version is created so that the model is optimized & can bend smoothly when animated.

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Digital sculpture made in Blender by @Aegypius

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Retopologized model in Blender by @Aegypius

5

The retopologized model is rigged, which creates a digital skeleton to pose for the animation process. The rigged model is then textured and given its hairy appearance!

6

The final model is implemented into the game engine & brought to life with all of the animations and mechanics!

Game-ready model in Roblox: rigged, animated, & textured by @Camthecowboyman

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Final in-engine render

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