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FROM

ART TO ASSET

We aim to provide rigorous reconstructions of ancient life in order to visualize a lost world.​

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Animals are illustrated from the bones-up: Using what we know about the musculature and external tissues of living related species, we can inform the artistic and anatomical decisions of their extinct counterparts.

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Below is a brief summary of the workflow that goes into creating an extinct animal, starting from the skeleton, to the concept art, and finally the 3D model.

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Mounted skeleton from HMNH

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Major muscle groups illustrated over skeleton

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Concept artwork of Platygonus compressus

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3D Sculpt made in Blender by @Palaeo

Game-ready model, rigged and animated by @Wubboxs

Final render, textured by @JayMD11

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